Category Archive : Duram

Spending the evening back at home after returning from the fight with Holgresh, the Black Dragon, the party attempts to rest and recover. Anexi, the parties guide to the north has already chartered a caravan to bring supplied and himself, …

Arriving through the portal, the party finds themselves in a dark cavern with strange light flickering along the ground. Hemingar discovers that they are within a very large underwater cavern with a semi-transparent quartz like ceiling, allowing light through from …

Awakening in the caverns under the mountain range in the far north, having the night before killed a pair of Slaads that stumbled upon them, the party began making its way through the labyrinth of pathways and tunnels once used …

After returning to Duram, the party gathered supplies, consulted with the Aerie council, and hired an airship to take them as far north as able. The ship, on its maiden voyage, was able to take the party as far northeast …

The party continued to search King Roykl, the fire giant’s, bedroom, before deciding to leave and report back to the Aerie council. While leaving, Hemingar, Tawna and Nordred heard a repetitive thumping sound, following by cracking, and then shattering ice.…

Accepting the reward of 200 gp each for protecting the guests at the Baron’s party from the baron himself, the party decides to quickly move on from Murtova. Guards begin to swarm the mansion, but the party is gone by …

Tawna followed the Knight, Kerafim, his mage companion, and his retinue of Werewolves while they carried Hemingar, Nairb and Nordred through the forest towards the ruined former capital of the region, Karkulis. Once the stronghold of the evil (some say …

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